Maximum Attack E: Gal Da Val - 19:07.944

Time19:07.944
DifficultyUltimate
Party3P / PB
Deaths6
Date

Auto-submitted by ephinea-ta-client (Maximum Attack E: Gal Da Val)

Compare

vs 17:04.376 - tpot_pso (fastest on this board)

Room-by-room times against another run of this quest, with both videos side by side.

Room-by-room time

Recorded by the desktop client at one sample per second, from the submitter's point of view.

Timeline

Seabed UpperLab Seabed UpperDied DiedDiedDied Control TowerDied LabSeabed UpperLab Control TowerDied Test Subject Disposal Area
5:0010:0015:00

Each series is scaled to its own maximum - hover for exact values, click the legend to show or hide a series. Click the chart to jump the video to that moment.

Rooms

Kills and spawns are attributed to the room the submitter was in at that moment (exact when solo). "Cum kills/min" is total kills so far ÷ (time + reset overhead) - the highlighted row is the most efficient point to quit and restart when farming kills. Hover a row to see that rate broken down by enemy, or check target enemies to find the best quit point for just them - check several when more than one enemy drops the item you are hunting. Give every checked target its drop-rate denominator (the X of 1/X) and the highlight switches to the point that maximizes expected drops per hour - rare droppers count for less than common ones. Easiest of all: the Hunt picker (shown when the server has this quest's drop chart) fills targets and rates itself from your section id and the item you are after. Click a row to jump the video to where the room is entered.

Target: all enemies
# Area Enter Stay Spawns Kills Kills/min Damage Cum kills Cum kills/min
1 CCA · room 5
5× Gee, 4× Ul Gibbon, 4× Merillia, 3× Sinow Spigell, 2× Mericarol, 2× Gibbles, 2× Sinow Berill, 2× Zol Gibbon, 1× Meriltas
0:00 0:56 25 25 26.8 30,015 25 17.4
2 CCA · room 4
5× Mericarol, 4× Sinow Spigell, 4× Zol Gibbon, 4× Ul Gibbon, 3× Meriltas, 2× Gibbles, 1× Gi Gue
0:56 1:03 27 23 21.9 48,513 48 19.3
3 CCA · room 3 1:59 0:01 0 0 0.0 0 48 19.2
4 CCA · room 13
10× Zol Gibbon, 6× Gibbles, 6× Sinow Spigell, 4× Sinow Berill, 4× Gee, 4× Meriltas, 4× Gi Gue, 3× Merillia, 2× Mericarol, 2× Mericus, 1× Merikle, 1× Ul Gibbon
2:00 1:49 43 47 25.9 91,107 95 22.0
5 Seabed Upper · room 1 3:49 0:02 0 0 0.0 0 95 21.8
6 Seabed Upper · room 212
2× Dolmolm
3:51 0:05 7 2 24.0 0 97 21.9
7 Seabed Upper · room 61Best quit
9× Dolmdarl, 7× Dolmolm, 3× Sinow Zoa, 2× Recon, 2× Recobox
3:56 0:58 18 23 23.8 29,705 120 22.2
8 Lab · room 100 4:54 0:02 0 0 0.0 0 120 22.1
9 Seabed Upper · room 61 4:56 0:01 4 0 0.0 0 120 22.0
10 Seabed Upper · room 205 4:57 0:03 0 0 0.0 0 120 21.8
11 Seabed Upper · room 21
4× Dolmolm, 4× Sinow Zele, 3× Deldepth, 2× Dolmdarl, 2× Morfos, 1× Delbiter, 1× Sinow Zoa
5:00 0:45 13 17 22.7 25,421 137 21.9
12 Seabed Upper · room 209 5:45 0:03 0 0 0.0 0 137 21.7
13 Seabed Upper · room 80 5:48 0:01 0 0 0.0 0 137 21.7
14 Seabed Upper · room 202 5:49 0:02 0 0 0.0 0 137 21.6
15 Seabed Upper · room 20
11× Recobox, 5× Morfos, 5× Recon, 3× Delbiter, 3× Deldepth, 2× Sinow Zoa, 2× Sinow Zele
5:51 1:21 31 31 23.0 43,035 168 21.8
16 Seabed Upper · room 213 7:12 0:08 0 0 0.0 0 168 21.4
17 Seabed Upper · room 201 7:20 0:02 0 0 0.0 0 168 21.4
18 Seabed Upper · room 70
9× Delbiter, 9× Dolmolm, 8× Deldepth, 8× Dolmdarl, 7× Sinow Zoa, 4× Sinow Zele, 4× Recon, 4× Recobox, 2× Morfos
7:22 2:30 55 55 22.0 107,718 223 21.5
19 Seabed Upper · room 203 9:52 0:03 0 0 0.0 0 223 21.4
20 Seabed Upper · room 2 9:55 0:03 0 0 0.0 0 223 21.3
21 Control Tower · room 1
4× Ill Gill, 3× Del Lily, 2× Delbiter, 2× Mericarol, 1× Merikle, 1× Mericus
9:58 1:01 13 13 12.8 42,849 236 20.6
22 Control Tower · room 20
5× Gi Gue, 3× Gibbles, 2× Recon, 2× Recobox, 2× Ill Gill, 2× Delbiter, 1× Merikle, 1× Del Lily
10:59 1:04 18 18 16.9 53,589 254 20.2
23 Control Tower · room 10
4× Del Lily, 2× Ill Gill, 2× Merikle, 2× Mericus, 2× Mericarol
12:03 0:47 16 12 15.3 31,872 266 20.0
24 Lab · room 100 12:50 0:02 0 0 0.0 0 266 19.9
25 Seabed Upper · room 213 12:52 0:01 0 0 0.0 0 266 19.9
26 Lab · room 100 12:53 0:01 0 0 0.0 0 266 19.9
27 Control Tower · room 10
2× Delbiter, 2× Gi Gue, 1× Ill Gill
12:54 0:27 5 5 11.1 15,075 271 19.6
28 Control Tower · room 30
8× Ill Gill, 8× Del Lily, 7× Gi Gue, 4× Epsilon, 3× Mericus, 2× Delbiter, 2× Mericarol, 1× Gibbles, 1× Merikle
13:21 3:30 52 36 10.3 105,104 307 17.7
29 Test Subject Disposal Area · room 0
1× Olga Flow
16:51 0:59 1 1 1.0 15,263 308 16.8
30 Test Subject Disposal Area · room 1
1× Olga Flow
17:50 1:18 3 1 0.8 21,533 309 15.7
Total 19:08 331 309 16.1 660,799 309

Gear & actions

Weapons

The times under a weapon are the moments it comes into use - click one to jump the video there.

M&A60 Vise +9 [Berserk] [0/30/0/0|75] 6:49, 90 attacks
Master Raven +9 [Master's] [60/0/0/100|0] 4:42, 100 attacks
Dark Flow* [0/0/100/100|85] 2:48, 45 attacks
Diska of Braveman +9 [Berserk] [0/0/100/100|55] 1:23, 16 attacks
Autogun +22 [Hell] [0/0/0/0|65] 1:00, 19 attacks
Excalibur* [Berserk] [0/0/0/100|35] 0:47, 9 attacks
Twin Blaze +9 [20/0/20/0|0] 0:41, 6 attacks
Tsumikiri J-Sword +50 [0/0/100/100|0] 0:19, 5 attacks
Vjaya +15 [Charge] [15/15/0/0|50] 0:16, 5 attacks
Lavis Blade [0/30/30/0|0] 0:13, 2 attacks
素手 0:02, 1 attacks

Equipment

  • frame Thirteen [8|8] [4s]
  • barrier Red Ring [7|19]
  • unit V101
  • unit Proof of Sword-Saint
  • unit Smartlink
  • mag Tellusis [5/130/65/0]
  • unit V502

Consumables & techniques

Trimate ×6Telepipe ×2Moon Atomizer ×6Dimate ×1Monomate ×5Confuse Traps ×1Freeze Traps ×57

Time by action

Attacking 8:21
Running 3:56
Standing 2:40
Walking 1:43
Cutscene 1:20
Knocked Down 0:31
Dead 0:16
Reviving 0:14
Teleporting 0:05
State 13 0:02
Recoil 0:00

Timeline

  • 3:48 - Seabed Upper
  • 4:53 - Lab
  • 4:55 - Seabed Upper
  • 5:19 - Died
  • 6:07 - Died
  • 7:01 - Died
  • 8:24 - Died
  • 9:57 - Control Tower
  • 10:38 - Died
  • 12:49 - Lab
  • 12:51 - Seabed Upper
  • 12:52 - Lab
  • 12:53 - Control Tower
  • 14:15 - Died
  • 16:50 - Test Subject Disposal Area

Kill planner

Which of the submitter's weapons can guarantee a kill on each enemy of this quest: minimum damage roll, no criticals, 100% accuracy on every combo step with the weapon's recorded Hit%. Computed in your browser with the damage emulator engine (Ultimate stats).