Scarlet Realm #2 - 10:32.051

Time10:32.051
DifficultyUltimate
Party3P / No PB
Deaths1
Date

Auto-submitted by ephinea-ta-client (Scarlet Realm #2)

Compare

Room-by-room times against another run of this quest, with both videos side by side.

Room-by-room time

Recorded by the desktop client at one sample per second, from the submitter's point of view.

Timeline

Cave 3Died
2:004:006:00 8:0010:00

Each series is scaled to its own maximum - hover for exact values, click the legend to show or hide a series. Click the chart to jump the video to that moment.

Rooms

Kills and spawns are attributed to the room the submitter was in at that moment (exact when solo). "Cum kills/min" is total kills so far ÷ (time + reset overhead) - the highlighted row is the most efficient point to quit and restart when farming kills. Hover a row to see that rate broken down by enemy, or check target enemies to find the best quit point for just them - check several when more than one enemy drops the item you are hunting. Give every checked target its drop-rate denominator (the X of 1/X) and the highlight switches to the point that maximizes expected drops per hour - rare droppers count for less than common ones. Easiest of all: the Hunt picker (shown when the server has this quest's drop chart) fills targets and rates itself from your section id and the item you are after. Click a row to jump the video to where the room is entered.

Target: all enemies
# Area Enter Stay Spawns Kills Kills/min Damage Cum kills Cum kills/min
1 Cave 2 · room 11
2× Vulmer, 1× Crimson Assassin, 1× Nano Dragon
0:00 0:15 8 4 16.0 4,788 4 5.3
2 Cave 2 · room 21
7× Vulmer, 1× Govulmer
0:15 0:15 4 8 32.0 7,182 12 12.0
3 Cave 2 · room 10 0:30 0:05 0 0 0.0 0 12 11.1
4 Cave 2 · room 125
4× Vulmer, 1× Govulmer, 1× Ob Lily
0:35 0:10 9 6 36.0 7,287 18 14.4
5 Cave 2 · room 16
11× Vulmer, 6× Govulmer, 4× Melqueek, 4× Ob Lily, 3× Nano Dragon, 2× Crimson Assassin
0:45 0:29 29 30 62.1 28,172 48 27.7
6 Cave 2 · room 8 1:14 0:03 0 0 0.0 0 48 26.9
7 Cave 2 · room 10 1:17 0:04 0 0 0.0 0 48 25.9
8 Cave 2 · room 60 1:21 0:08 0 0 0.0 0 48 24.2
9 Cave 2 · room 111 1:29 0:05 0 0 0.0 0 48 23.2
10 Cave 2 · room 45
5× Govulmer, 3× Vulmer, 2× Nano Dragon, 1× Ob Lily
1:34 0:21 12 11 31.4 12,698 59 24.4
11 Cave 2 · room 203 1:55 0:04 0 0 0.0 0 59 23.8
12 Cave 2 · room 6 1:59 0:02 0 0 0.0 0 59 23.4
13 Cave 2 · room 3 2:01 0:04 0 0 0.0 0 59 22.8
14 Cave 2 · room 13
4× Vulmer, 2× Ob Lily, 1× Crimson Assassin
2:05 0:13 9 7 32.3 6,034 66 23.6
15 Cave 2 · room 124 2:18 0:05 0 0 0.0 0 66 22.9
16 Cave 2 · room 45 2:23 0:04 0 0 0.0 0 66 22.4
17 Cave 2 · room 202 2:27 0:04 2 0 0.0 0 66 21.9
18 Cave 2 · room 112
1× Govulmer, 1× Melqueek
2:31 0:05 0 2 24.0 0 68 21.9
19 Cave 2 · room 40
12× Vulmer, 4× Crimson Assassin, 2× Govulmer
2:36 0:32 22 18 33.8 22,936 86 23.7
20 Cave 2 · room 35
5× Ob Lily, 2× Vulmer, 2× Govulmer, 1× Nano Dragon
3:08 0:15 8 10 40.0 8,687 96 24.7
21 Cave 2 · room 110
2× Melqueek
3:23 0:06 0 2 20.0 5,066 98 24.6
22 Cave 2 · room 65535 3:29 0:01 0 0 0.0 0 98 24.5
23 Cave 2 · room 201 3:30 0:04 2 0 0.0 0 98 24.1
24 Cave 2 · room 102 3:34 0:02 0 0 0.0 0 98 23.9
25 Cave 2 · room 30
6× Vulmer, 2× Crimson Assassin, 2× Nano Dragon, 1× Ob Lily, 1× Govulmer, 1× Melqueek
3:36 0:20 11 13 39.0 14,708 111 25.0
26 Cave 2 · room 123 3:56 0:05 0 0 0.0 0 111 24.6
27 Cave 2 · room 23
6× Crimson Assassin, 4× Vulmer, 3× Ob Lily, 1× Nano Dragon
4:01 0:23 22 14 36.5 12,645 125 25.5
28 Cave 2 · room 14
6× Govulmer, 6× Vulmer, 4× Melqueek, 1× Crimson Assassin, 1× Ob Lily
4:24 0:24 12 18 45.0 21,484 143 27.0
29 Cave 2 · room 4 4:48 0:03 0 0 0.0 0 143 26.7
30 Cave 3 · room 13 4:51 0:02 0 0 0.0 0 143 26.6
31 Cave 3 · room 210 4:53 0:05 4 0 0.0 0 143 26.2
32 Cave 3 · room 40
6× Vulmer, 2× Melqueek, 2× Nano Dragon, 2× Govulmer, 1× Pan Arms
4:58 0:19 11 13 41.1 15,621 156 27.0
33 Cave 3 · room 151 5:17 0:04 3 0 0.0 0 156 26.7
34 Cave 3 · room 31
2× Melqueek, 2× Ob Lily, 2× Vulmer, 1× Govulmer
5:21 0:11 4 7 38.2 5,701 163 27.0
35 Cave 3 · room 112 5:32 0:03 0 0 0.0 0 163 26.8
36 Cave 3 · room 60
4× Vulmer, 3× Govulmer, 1× Ob Lily, 1× Pan Arms
5:35 0:11 11 9 49.1 11,288 172 27.4
37 Cave 3 · room 153 5:46 0:05 0 0 0.0 0 172 27.1
38 Cave 3 · room 70
6× Vulmer, 3× Pan Arms, 2× Govulmer, 1× Ob Lily, 1× Melqueek, 1× Nano Dragon
5:51 0:25 25 14 33.6 18,150 186 27.5
39 Cave 3 · room 53
4× Vulmer, 4× Melqueek, 4× Govulmer, 3× Nano Dragon, 2× Ob Lily, 1× Pan Arms
6:16 0:30 23 18 36.0 22,885 204 28.1
40 Cave 3 · room 11 6:46 0:02 0 0 0.0 0 204 27.9
41 Cave 3 · room 40
4× Govulmer, 1× Ob Lily
6:48 0:11 0 5 27.3 6,152 209 27.9
42 Cave 3 · room 201 6:59 0:04 0 0 0.0 0 209 27.7
43 Cave 3 · room 51
10× Vulmer, 4× Ob Lily, 3× Melqueek, 2× Nano Dragon, 1× Pan Arms, 1× Govulmer
7:03 0:44 24 21 28.6 31,698 230 27.8
44 Cave 3 · room 21
8× Vulmer, 3× Govulmer, 2× Melqueek, 2× Pan Arms, 1× Ob Lily
7:47 0:27 20 16 35.6 18,782 246 28.2
45 Cave 3 · room 61 8:14 0:09 2 0 0.0 0 246 27.7
46 Cave 3 · room 71
9× Govulmer, 8× Ob Lily, 7× Vulmer, 4× Melqueek, 3× Pan Arms
8:23 0:47 35 31 39.6 44,772 277 28.7
47 Cave 3 · room 110 9:10 0:03 0 0 0.0 0 277 28.5
48 Cave 3 · room 54Best quit
20× Vulmer, 7× Govulmer, 6× Nano Dragon, 6× Pan Arms, 6× Melqueek, 4× Ob Lily
9:13 1:20 68 49 36.8 49,857 326 29.5
Total 10:33 380 326 30.9 376,593 326

Gear & actions

Weapons

The times under a weapon are the moments it comes into use - click one to jump the video there.

Master Raven +9 [Master's] [60/100/0/100|0] 2:35, 27 attacks
Excalibur* [Berserk] [0/100/0/0|30] 1:58, 28 attacks
Dark Flow [0/100/0/100|85] 1:52, 26 attacks
Diska of Braveman +9 [Berserk] [90/100/0/0|50] 1:49, 30 attacks
M&A60 Vise +9 [Berserk] [0/30/0/0|75] 1:11, 17 attacks
L&K38 Combat +25 [Burning] [0/0/20/20|45] 0:28, 9 attacks
Yunchang +25 [Berserk] [0/100/0/0|45] 0:20, 7 attacks
Lavis Blade [0/30/30/0|0] 0:14, 3 attacks

Equipment

  • frame Thirteen [8|8] [4s]
  • barrier Red Ring [7|19]
  • unit V101
  • unit Proof of Sword-Saint
  • unit Proof of Sword-Saint
  • unit Smartlink
  • mag Tellusis [5/130/65/0]

Consumables & techniques

Dimate ×1Damage Traps ×6Freeze Traps ×20

Time by action

Running 4:58
Attacking 4:01
Walking 0:45
Standing 0:39
Teleporting 0:04
Reviving 0:02
Dead 0:02
State 13 0:00
Recoil 0:00

Timeline

  • 4:50 - Cave 3
  • 9:37 - Died

Kill planner

Which of the submitter's weapons can guarantee a kill on each enemy of this quest: minimum damage roll, no criticals, 100% accuracy on every combo step with the weapon's recorded Hit%. Computed in your browser with the damage emulator engine (Ultimate stats).