Hunt: Maximum Attack E: Episode 4

Difficulty
Enemy counts newest 4 runs, mean time 15:32.678
Item Per run Per hour Runs to first From
Dragon Slayer 0.137
0.51 7.8 Ba Boota ×25.0 (1/182.9)
Flamberge 0.125
0.47 6.3 Merissa AA ×0.3 (1/2)
Girasole 0.125
0.47 6.3 Pazuzu ×0.3 (1/2)
Snake Spire 0.094
0.35 11.1 Yowie ×43.0 (1/455.1)
Photon Crystal 0.077
0.29 13.4 Satellite Lizard ×66.0 (1/853.3)
Heart of Laconium Axe 0.068
0.26 15.1 Saint-Milion ×8.8 (1/128)
Liberta Kit 0.063
0.23 14.4 Dorphon Eclair ×0.3 (1/4)
Last Survivor 0.050
0.19 20.3 Sand Rappy ×29.5 (1/585.1)
Yasakani Magatama 0.041
0.15 24.8 Astark ×18.0 (1/438.1)
Yata Mirror 0.034
0.13 29.5 Merissa A ×21.8 (1/632.1)
Black Odoshi Red Nimaidou 0.029
0.11 35.1 Pyro Goran ×26.0 (1/900.2)
Heavenly/Mind 0.028
0.10 36.6 Zu ×25.8 (1/930.9)
Divine Protection 0.023
0.09 43.1 Ze Boota ×23.0 (1/979.9)
Chain Sawd 0.023
0.09 44.2 Goran ×24.0 (1/1050.3)
Kusanagi 0.023
0.09 44.2 Boota ×24.0 (1/1050.3)
Blue Odoshi Violet Nimaidou 0.020
0.08 49.6 Girtablulu ×4.0 (1/196.9)
Lame d'Argent 0.013
0.05 77.5 Goran Detonator ×19.0 (1/1462.9)
Electro Frame 0.009
0.03 117.5 Dorphon ×8.8 (1/1024)

Per hour assumes the run time plus a 30 s reset. The RBR toggle scales the rare roll only (the DAR part of the boost is not modeled); other drop events and Anguish bonuses are not applied. Anguish runs aggregate onto the Ultimate chart.