Hunt: Maximum Attack E: Episode 4

Difficulty
Enemy counts newest 4 runs, mean time 15:32.678
Item Per run Per hour Runs to first From
Diska of Braveman 0.240
0.90 4.7 Ze Boota ×23.0 (1/168.4) · Goran Detonator ×19.0 (1/182.9)
Heavenly/Ability 0.222
0.83 5.0 Saint-Milion ×8.8 (1/39.4)
Flamberge 0.125
0.47 6.3 Merissa AA ×0.3 (1/2)
Rage de Feu 0.125
0.47 6.3 Pazuzu ×0.3 (1/2)
Crimson Coat 0.125
0.47 6.3 Dorphon Eclair ×0.3 (1/2)
Stag Cutlery 0.113
0.42 9.4 Goran ×24.0 (1/213.3)
Diska of Liberator 0.103
0.39 10.2 Merissa A ×21.8 (1/210.7)
Snake Spire 0.094
0.35 11.1 Yowie ×43.0 (1/455.1)
Photon Crystal 0.077
0.29 13.4 Satellite Lizard ×66.0 (1/853.3)
Lieutenant Gear 0.047
0.18 21.8 Sand Rappy ×29.5 (1/630.1)
Black Odoshi Domaru 0.032
0.12 32.1 Boota ×24.0 (1/758.5)
Heavenly/Battle 0.031
0.12 32.9 Dorphon ×8.8 (1/284.4)
Cannon Rouge 0.028
0.10 36.5 Ba Boota ×25.0 (1/900.2)
Heavenly/Mind 0.028
0.10 36.6 Zu ×25.8 (1/930.9)
Striker Plus 0.026
0.10 38.7 Astark ×18.0 (1/688.4)
Gratia 0.020
0.08 49.6 Girtablulu ×4.0 (1/196.9)
Heaven Striker 0.008
0.03 129.1 Pyro Goran ×26.0 (1/3343.7)

Per hour assumes the run time plus a 30 s reset. The RBR toggle scales the rare roll only (the DAR part of the boost is not modeled); other drop events and Anguish bonuses are not applied. Anguish runs aggregate onto the Ultimate chart.