Hunt: Maximum Attack E: Episode 4

Difficulty
Enemy counts newest 4 runs, mean time 15:32.678
Item Per run Per hour Runs to first From
Rupika 0.273
1.02 4.1 Saint-Milion ×8.8 (1/32)
Ophelie Seize 0.125
0.47 6.3 Merissa AA ×0.3 (1/2)
Kunai 0.125
0.47 6.3 Pazuzu ×0.3 (1/2)
Blue Odoshi Violet Nimaidou 0.125
0.47 6.3 Dorphon Eclair ×0.3 (1/2)
Musashi 0.082
0.31 12.6 Astark ×18.0 (1/219)
Photon Crystal 0.057
0.21 18.1 Yowie ×43.0 (1/758.5)
Slicer of Fanatic 0.053
0.20 19.3 Satellite Lizard ×66.0 (1/1241.2)
Cross Scar 0.050
0.19 20.3 Sand Rappy ×29.5 (1/585.1)
Heavenly/Battle 0.031
0.12 32.9 Dorphon ×8.8 (1/284.4)
Red Odoshi Domaru 0.028
0.10 36.5 Ba Boota ×25.0 (1/900.2)
Lieutenant Mantle 0.026
0.10 39.0 Goran Detonator ×19.0 (1/731.4)
Morning Prayer 0.026
0.10 39.5 Ze Boota ×23.0 (1/898.2)
V801 0.020
0.08 50.2 Zu ×25.8 (1/1280)
Flapjack Flapper 0.020
0.08 50.3 Merissa A ×21.8 (1/1083.6)
Zero Divide 0.016
0.06 63.7 Goran ×24.0 (1/1517)
Cursed Cloak 0.016
0.06 64.8 Pyro Goran ×26.0 (1/1671.8)
Invisible Guard 0.006
0.02 175.5 Boota ×24.0 (1/4201)
Syncesta 0.004
0.01 284.8 Girtablulu ×4.0 (1/1137.8)

Per hour assumes the run time plus a 30 s reset. The RBR toggle scales the rare roll only (the DAR part of the boost is not modeled); other drop events and Anguish bonuses are not applied. Anguish runs aggregate onto the Ultimate chart.