Hunt: Maximum Attack E: Episode 4

Difficulty
Enemy counts newest 4 runs, mean time 15:32.678
Item Per run Per hour Runs to first From
Galatine 0.137
0.51 7.8 Saint-Milion ×8.8 (1/64)
Heavenly/Power 0.125
0.47 6.3 Merissa AA ×0.3 (1/2)
Cannon Rouge 0.125
0.47 6.3 Dorphon Eclair ×0.3 (1/2)
Justy-23ST 0.113
0.42 9.4 Goran ×24.0 (1/213.3)
Snake Spire 0.094
0.35 11.1 Yowie ×43.0 (1/455.1)
Rianov 303SNR-5 0.078
0.29 11.2 Pazuzu ×0.3 (1/3.2)
Photon Crystal 0.077
0.29 13.4 Satellite Lizard ×66.0 (1/853.3)
Tanegashima 0.042
0.16 24.2 Boota ×24.0 (1/568.9)
Sacred Duster 0.041
0.15 24.8 Astark ×18.0 (1/438.1)
Red Odoshi Domaru 0.028
0.10 36.5 Ba Boota ×25.0 (1/900.2)
Ano Bazooka 0.028
0.10 36.5 Ze Boota ×23.0 (1/829.1)
Black Hound Cuirass 0.027
0.10 37.0 Dorphon ×8.8 (1/320)
Flame Garment 0.026
0.10 39.0 Goran Detonator ×19.0 (1/731.4)
Star Cuirass 0.025
0.09 40.2 Sand Rappy ×29.5 (1/1170.3)
Gratia 0.020
0.08 49.6 Girtablulu ×4.0 (1/196.9)
Striker Plus 0.020
0.08 50.3 Merissa A ×21.8 (1/1083.6)
V101 0.013
0.05 80.0 Zu ×25.8 (1/2048)
Heaven Striker 0.008
0.03 129.1 Pyro Goran ×26.0 (1/3343.7)

Per hour assumes the run time plus a 30 s reset. The RBR toggle scales the rare roll only (the DAR part of the boost is not modeled); other drop events and Anguish bonuses are not applied. Anguish runs aggregate onto the Ultimate chart.