Hunt: Hollow Wasteland: Desert

Difficulty
Enemy counts newest 25 runs, mean time 4:47.190
Item Per run Per hour Runs to first From
M&A60 Vise 0.142
1.61 7.5 Merissa A ×29.9 (1/210.7)
Ophelie Seize 0.060
0.68 12.5 Merissa AA ×0.1 (1/2)
V801 0.060
0.68 12.5 Pazuzu ×0.1 (1/2)
Phonon Maser 0.037
0.42 27.4 Girtablulu ×5.9 (1/160)
Glide Divine 0.029
0.33 35.3 Satellite Lizard ×28.0 (1/975.2)
Photon Crystal 0.022
0.25 45.1 Yowie ×17.0 (1/758.5)
Yasminkov 9000M 0.022
0.25 46.5 Goran ×33.0 (1/1517)
Guard Wave 0.021
0.23 49.2 Goran Detonator ×15.0 (1/731.4)
Heavenly/Luck 0.020
0.23 36.6 Del Rappy ×0.0 (1/2)
Smartlink 0.014
0.16 72.1 Zu ×17.9 (1/1280)
Tempest Cloak 0.013
0.15 76.5 Pyro Goran ×22.0 (1/1671.8)
Star Cuirass 0.011
0.13 90.2 Sand Rappy ×13.0 (1/1170.3)

Per hour assumes the run time plus a 30 s reset. The RBR toggle scales the rare roll only (the DAR part of the boost is not modeled); other drop events and Anguish bonuses are not applied. Anguish runs aggregate onto the Ultimate chart.