Hunt: Hollow Wasteland: Desert

Difficulty
Enemy counts newest 25 runs, mean time 4:47.190
Item Per run Per hour Runs to first From
Final Impact 0.240
2.72 4.7 Zu ×17.9 (1/182.9) · Merissa A ×29.9 (1/210.7)
Rage d'Ame 0.060
0.68 12.5 Merissa AA ×0.1 (1/2)
L&K38 Combat 0.060
0.68 12.5 Pazuzu ×0.1 (1/2)
Flame Visit 0.031
0.36 32.4 Goran ×33.0 (1/1050.3)
Rianov 303SNR-4 0.029
0.33 35.3 Satellite Lizard ×28.0 (1/975.2)
Photon Crystal 0.022
0.25 45.1 Yowie ×17.0 (1/758.5)
Lieutenant Gear 0.021
0.23 48.8 Sand Rappy ×13.0 (1/630.1)
Heavenly/Legs 0.020
0.23 36.6 Del Rappy ×0.0 (1/2)
Limiter 0.015
0.17 67.0 Girtablulu ×5.9 (1/393.9)
Lieutenant Mantle 0.013
0.15 76.5 Pyro Goran ×22.0 (1/1671.8)
Liberta Kit 0.006
0.07 156.5 Goran Detonator ×15.0 (1/2340.6)

Per hour assumes the run time plus a 30 s reset. The RBR toggle scales the rare roll only (the DAR part of the boost is not modeled); other drop events and Anguish bonuses are not applied. Anguish runs aggregate onto the Ultimate chart.