Hunt: Phantasmal World #3
Difficulty
Section ID
| Item | Section | Per run | Per hour | Runs to first | From |
|---|---|---|---|---|---|
| Silence Claw | Viridia | 0.427
| 1.50 | 2.9 | Dolmolm ×91.0 (1/213.3) |
| Fatsia | Bluefull | 0.087
| 0.30 | 12.0 | Dolmolm ×91.0 (1/1050.3) |
| Monkey King Bar | Redria | 0.087
| 0.30 | 12.0 | Dolmolm ×91.0 (1/1050.3) |
| Stink Frame | Viridia | 0.062
| 0.22 | 16.6 | Dolmdarl ×56.0 (1/900.2) |
| Imperial Pick | Bluefull | 0.062
| 0.22 | 16.6 | Dolmdarl ×56.0 (1/900.2) |
| Perfect/Resist | Redria | 0.062
| 0.22 | 16.6 | Dolmdarl ×56.0 (1/900.2) |
| Yunchang | Viridia | 0.057
| 0.20 | 18.0 | Morfos ×45.0 (1/787.7) |
| Yunchang | Bluefull | 0.057
| 0.20 | 18.0 | Morfos ×45.0 (1/787.7) |
| Yunchang | Redria | 0.057
| 0.20 | 18.0 | Morfos ×45.0 (1/787.7) |
| Hitogata | Redria | 0.056
| 0.20 | 18.4 | Delbiter ×22.0 (1/393.9) |
| Stag Cutlery | Redria | 0.033
| 0.12 | 31.0 | Recon ×21.0 (1/640) |
| Heavenly/Power | Viridia | 0.027
| 0.09 | 38.0 | Sinow Zoa ×28.0 (1/1050.3) |
| Ano Rifle | Redria | 0.027
| 0.09 | 38.0 | Sinow Zoa ×28.0 (1/1050.3) |
| Yamigarasu | Viridia | 0.020
| 0.07 | 49.7 | Deldepth ×16.0 (1/787.7) |
| Soul Banish | Bluefull | 0.020
| 0.07 | 49.7 | Deldepth ×16.0 (1/787.7) |
| Rika's Claw | Viridia | 0.017
| 0.06 | 60.5 | Sinow Zele ×15.0 (1/900.2) |
| Zanba | Bluefull | 0.017
| 0.06 | 60.5 | Sinow Zele ×15.0 (1/900.2) |
| Aura Field | Redria | 0.009
| 0.03 | 116.8 | Deldepth ×16.0 (1/1861.8) |
| Secure Feet | Bluefull | 0.008
| 0.03 | 122.4 | Sinow Zoa ×28.0 (1/3413.3) |
| Maser Beam | Viridia | 0.007
| 0.02 | 150.5 | Recon ×21.0 (1/3150.8) |
| Twin Brand | Bluefull | 0.007
| 0.02 | 150.5 | Recon ×21.0 (1/3150.8) |
| Psycho Wand | Bluefull | 0.002
| 0.0061 | 573.3 | Delbiter ×22.0 (1/12603.1) |
| Psycho Wand | Viridia | 0.00017
| 0.00059 | 5958.3 | Delbiter ×22.0 (1/131072) |
| Heaven Punisher | Redria | 0.000050
| 0.00018 | 19973.3 | Sinow Zele ×15.0 (1/299593.1) |
Per hour assumes the run time plus a 30 s reset. The RBR toggle scales the rare roll only (the DAR part of the boost is not modeled); other drop events and Anguish bonuses are not applied. Anguish runs aggregate onto the Ultimate chart.