Hunt: GDV reset

Difficulty
Enemy counts newest 15 runs, mean time 2:27.126
Item Section Per run Per hour Runs to first From
Final Impact Viridia 0.038
0.76 27.1 Ul Gibbon ×8.0 (1/213.3)
Stag Cutlery Redria 0.038
0.76 27.1 Ul Gibbon ×8.0 (1/213.3)
Angry Fist Redria 0.023
0.48 43.1 Gee ×5.0 (1/213.3)
Justy-23ST Greenill 0.019
0.38 53.7 Merillia ×4.0 (1/213.3)
Tyrell's Parasol Viridia 0.018
0.36 56.7 Mericarol ×7.0 (1/393.9)
Asuka Redria 0.018
0.36 56.7 Mericarol ×7.0 (1/393.9)
Heavenly/Battle Redria 0.010
0.21 98.9 Gibbles ×4.0 (1/393.9)
Agito (1983) Viridia 0.010
0.20 100.5 Sinow Spigell ×7.0 (1/700.2)
Yasminkov 3000R Greenill 0.010
0.20 100.5 Sinow Spigell ×7.0 (1/700.2)
Soul Banish Redria 0.010
0.20 100.5 Sinow Spigell ×7.0 (1/700.2)
V502 Greenill 0.007
0.14 146.7 Mericarol ×7.0 (1/1024)
Fatsia Viridia 0.005
0.10 210.5 Gee ×5.0 (1/1050.3)
Anti-Light Ring Greenill 0.005
0.10 213.8 Ul Gibbon ×8.0 (1/1706.7)
Plantain Leaf Greenill 0.004
0.09 225.4 Meriltas ×4.0 (1/900.2)
Plantain Leaf Viridia 0.004
0.08 263.0 Merillia ×4.0 (1/1050.3)
Cure/Slow Greenill 0.003
0.06 341.7 Gee ×5.0 (1/1706.7)
Brightness Circle Redria 0.003
0.06 355.1 Zol Gibbon ×6.0 (1/2127.8)
Cure/Shock Viridia 0.003
0.06 366.1 Meriltas ×4.0 (1/1462.9)
Flowen's Sword (3082) Redria 0.003
0.05 394.1 Sinow Berill ×2.0 (1/787.7)
Gi Gue's Body Viridia 0.003
0.05 393.9 Gi Gue ×1.0 (1/393.9)
Gi Gue's Body Greenill 0.003
0.05 393.9 Gi Gue ×1.0 (1/393.9)
Gi Gue's Body Redria 0.003
0.05 393.9 Gi Gue ×1.0 (1/393.9)
Cure/Paralysis Redria 0.002
0.05 427.1 Merillia ×4.0 (1/1706.7)
Madam's Umbrella Viridia 0.002
0.04 488.0 Zol Gibbon ×6.0 (1/2925.7)
Secure Feet Greenill 0.002
0.04 488.0 Zol Gibbon ×6.0 (1/2925.7)
V501 Viridia 0.002
0.04 512.3 Sinow Berill ×2.0 (1/1024)
Amitie's Memo Redria 0.001
0.02 900.6 Meriltas ×4.0 (1/3600.9)
Dress Plate Greenill 0.00098
0.02 1024.3 Sinow Berill ×2.0 (1/2048)
Madam's Parasol Viridia 0.00032
0.0065 3151.2 Gibbles ×4.0 (1/12603.1)
Angel Harp Greenill 0.00032
0.0065 3151.2 Gibbles ×4.0 (1/12603.1)

Per hour assumes the run time plus a 30 s reset. The RBR toggle scales the rare roll only (the DAR part of the boost is not modeled); other drop events and Anguish bonuses are not applied. Anguish runs aggregate onto the Ultimate chart.