Hunt: GDV reset

Difficulty
Enemy counts newest 15 runs, mean time 2:27.126
Item Section Per run Per hour Runs to first From
Dragon Slayer Oran 0.055
1.11 18.7 Meriltas ×4.0 (1/182.9) · Zol Gibbon ×6.0 (1/182.9)
Dragon Slayer Skyly 0.038
0.76 27.1 Ul Gibbon ×8.0 (1/213.3)
Stag Cutlery Redria 0.038
0.76 27.1 Ul Gibbon ×8.0 (1/213.3)
Justy-23ST Skyly 0.023
0.48 43.1 Gee ×5.0 (1/213.3)
Angry Fist Redria 0.023
0.48 43.1 Gee ×5.0 (1/213.3)
Cross Scar Oran 0.023
0.48 43.1 Gee ×5.0 (1/213.3)
Stag Cutlery Skyly 0.019
0.38 53.7 Merillia ×4.0 (1/213.3)
Monkey King Bar Skyly 0.018
0.36 56.7 Mericarol ×7.0 (1/393.9)
Asuka Redria 0.018
0.36 56.7 Mericarol ×7.0 (1/393.9)
Asuka Oran 0.018
0.36 56.7 Mericarol ×7.0 (1/393.9)
Partisan of Lightning Skyly 0.010
0.21 98.9 Gibbles ×4.0 (1/393.9)
Heavenly/Battle Redria 0.010
0.21 98.9 Gibbles ×4.0 (1/393.9)
Soul Banish Redria 0.010
0.20 100.5 Sinow Spigell ×7.0 (1/700.2)
Anti-Light Ring Oran 0.005
0.10 213.8 Ul Gibbon ×8.0 (1/1706.7)
Fatsia Skyly 0.004
0.09 225.4 Meriltas ×4.0 (1/900.2)
HP/Revival Skyly 0.004
0.08 244.2 Zol Gibbon ×6.0 (1/1462.9)
Fatsia Oran 0.004
0.08 263.0 Merillia ×4.0 (1/1050.3)
Berill Photon Oran 0.003
0.06 325.5 Sinow Spigell ×7.0 (1/2275.6)
Brightness Circle Redria 0.003
0.06 355.1 Zol Gibbon ×6.0 (1/2127.8)
Sinow Berill's Arms Skyly 0.003
0.05 394.1 Sinow Berill ×2.0 (1/787.7)
Flowen's Sword (3082) Redria 0.003
0.05 394.1 Sinow Berill ×2.0 (1/787.7)
Wedding Dress Oran 0.003
0.05 394.1 Sinow Berill ×2.0 (1/787.7)
Gi Gue's Body Redria 0.003
0.05 393.9 Gi Gue ×1.0 (1/393.9)
Gi Gue's Body Oran 0.003
0.05 393.9 Gi Gue ×1.0 (1/393.9)
Cure/Paralysis Redria 0.002
0.05 427.1 Merillia ×4.0 (1/1706.7)
Amitie's Memo Redria 0.001
0.02 900.6 Meriltas ×4.0 (1/3600.9)
Psycho Wand Oran 0.00032
0.0065 3151.2 Gibbles ×4.0 (1/12603.1)
Heaven Punisher Skyly 0.00031
0.0063 3201.2 Sinow Spigell ×7.0 (1/22405.5)
Sealed J-Sword Skyly 0.000079
0.0016 12603.1 Gi Gue ×1.0 (1/12603.1)

Per hour assumes the run time plus a 30 s reset. The RBR toggle scales the rare roll only (the DAR part of the boost is not modeled); other drop events and Anguish bonuses are not applied. Anguish runs aggregate onto the Ultimate chart.