Hunt: Scarlet Realm #2

Difficulty
Enemy counts newest 25 runs, mean time 9:42.129
Item Per run Per hour Runs to first From
Stag Cutlery 0.334
1.96 3.5 Govulmer ×61.0 (1/182.9)
PB/Create 0.075
0.44 13.8 Vulmer ×128.0 (1/1706.7)
P-arm's Arms 0.051
0.30 19.9 Pan Arms ×18.0 (1/350.1)
Flight Fan 0.042
0.25 24.4 Nano Dragon ×24.0 (1/572.9)
Red Handgun 0.034
0.20 30.0 Ob Lily ×42.7 (1/1260.3)
Red Sword 0.017
0.10 58.8 Melqueek ×36.0 (1/2100.5)
Shouren 0.014
0.08 73.5 Crimson Assassin ×17.0 (1/1241.2)
Agito (1975) 0.006
0.03 173.8 Mil Lily ×0.1 (1/21.3)
Angry Fist 0.00056
0.0033 1771.7 Migium ×0.1 (1/142.2)
Red Scorpio 0.00011
0.00067 8746.7 Hidoom ×0.1 (1/700.2)
Guard Wave 0.000053
0.00031 18961.0 Pofuilly Slime ×0.2 (1/3792.6)

Per hour assumes the run time plus a 30 s reset. The RBR toggle scales the rare roll only (the DAR part of the boost is not modeled); other drop events and Anguish bonuses are not applied. Anguish runs aggregate onto the Ultimate chart.