Hunt: Scarlet Realm #2

Difficulty
Enemy counts newest 25 runs, mean time 9:42.129
Item Section Per run Per hour Runs to first From
Justy-23ST Greenill 0.634
3.73 2.1 Ob Lily ×42.7 (1/1260.3) · Vulmer ×128.0 (1/213.3)
Gae Bolg Viridia 0.600
3.53 2.2 Vulmer ×128.0 (1/213.3)
Silence Claw Yellowboze 0.600
3.53 2.2 Vulmer ×128.0 (1/213.3)
Final Impact Viridia 0.500
2.94 2.5 Ob Lily ×42.7 (1/256) · Govulmer ×61.0 (1/182.9)
Silence Claw Greenill 0.334
1.96 3.5 Govulmer ×61.0 (1/182.9)
DB's Saber (3062) Greenill 0.109
0.64 4.0 Mil Lily ×0.1 (1/1.1)
Branch of Pakupaku Yellowboze 0.068
0.40 15.3 Govulmer ×61.0 (1/900.2)
Heavenly/Power Viridia 0.060
0.35 12.5 Mil Lily ×0.1 (1/2)
Sange Yellowboze 0.060
0.35 12.5 Mil Lily ×0.1 (1/2)
Sange Viridia 0.051
0.30 19.9 Pan Arms ×18.0 (1/350.1)
Red Dagger Greenill 0.051
0.30 19.9 Pan Arms ×18.0 (1/350.1)
Red Sword Viridia 0.042
0.25 24.4 Nano Dragon ×24.0 (1/572.9)
Red Scorpio Yellowboze 0.042
0.25 24.4 Nano Dragon ×24.0 (1/572.9)
God/Arm Greenill 0.026
0.15 39.3 Nano Dragon ×24.0 (1/930.9)
Demolition Comet Greenill 0.017
0.10 58.8 Melqueek ×36.0 (1/2100.5)
Red Sword Yellowboze 0.017
0.10 58.8 Melqueek ×36.0 (1/2100.5)
Shouren Greenill 0.014
0.08 73.5 Crimson Assassin ×17.0 (1/1241.2)
Guard Wave Yellowboze 0.010
0.06 96.5 Ob Lily ×42.7 (1/4096)
V101 Viridia 0.007
0.04 135.3 Crimson Assassin ×17.0 (1/2291.5)
Heart of Tension Blaster Yellowboze 0.004
0.03 225.2 Pan Arms ×18.0 (1/4045.4)
Stag Cutlery Viridia 0.00084
0.0050 1183.0 Pofuilly Slime ×0.2 (1/237)
Final Impact Yellowboze 0.00084
0.0050 1183.0 Pofuilly Slime ×0.2 (1/237)
Mahu Viridia 0.00056
0.0033 1771.7 Hidoom ×0.1 (1/142.2)
Yamato Viridia 0.00056
0.0033 1771.7 Migium ×0.1 (1/142.2)
Guilty Light Greenill 0.00056
0.0033 1771.7 Migium ×0.1 (1/142.2)
Alive Aqhu Yellowboze 0.00056
0.0033 1771.7 Hidoom ×0.1 (1/142.2)
Justy-23ST Yellowboze 0.00056
0.0033 1771.7 Migium ×0.1 (1/142.2)
Yasha Viridia 0.00054
0.0031 1867.6 Melqueek ×36.0 (1/67216.4)
DB's Shield Greenill 0.00026
0.0016 3790.5 Pofuilly Slime ×0.2 (1/758.5)
Elysion Greenill 0.00011
0.00067 8746.7 Hidoom ×0.1 (1/700.2)
Heaven Punisher Yellowboze 0.000089
0.00052 11215.2 Crimson Assassin ×17.0 (1/190650.2)

Per hour assumes the run time plus a 30 s reset. The RBR toggle scales the rare roll only (the DAR part of the boost is not modeled); other drop events and Anguish bonuses are not applied. Anguish runs aggregate onto the Ultimate chart.