Hunt: Scarlet Realm #2

Difficulty
Enemy counts newest 25 runs, mean time 9:42.129
Item Section Per run Per hour Runs to first From
Guilty Light Redria 0.600
3.53 2.2 Vulmer ×128.0 (1/213.3)
Silence Claw Yellowboze 0.600
3.53 2.2 Vulmer ×128.0 (1/213.3)
Stag Cutlery Whitill 0.334
1.96 3.5 Govulmer ×61.0 (1/182.9)
Guilty Light Skyly 0.167
0.98 6.5 Ob Lily ×42.7 (1/256)
Chain Sawd Skyly 0.122
0.72 8.7 Vulmer ×128.0 (1/1050.3)
PB/Create Whitill 0.075
0.44 13.8 Vulmer ×128.0 (1/1706.7)
Red Sword Skyly 0.068
0.40 15.3 Govulmer ×61.0 (1/900.2)
Branch of Pakupaku Yellowboze 0.068
0.40 15.3 Govulmer ×61.0 (1/900.2)
Sange Skyly 0.060
0.35 12.5 Mil Lily ×0.1 (1/2)
Demolition Comet Redria 0.060
0.35 12.5 Mil Lily ×0.1 (1/2)
Sange Yellowboze 0.060
0.35 12.5 Mil Lily ×0.1 (1/2)
Sange Redria 0.051
0.30 19.9 Pan Arms ×18.0 (1/350.1)
P-arm's Arms Whitill 0.051
0.30 19.9 Pan Arms ×18.0 (1/350.1)
Red Slicer Skyly 0.042
0.25 24.4 Nano Dragon ×24.0 (1/572.9)
Red Slicer Redria 0.042
0.25 24.4 Nano Dragon ×24.0 (1/572.9)
Red Scorpio Yellowboze 0.042
0.25 24.4 Nano Dragon ×24.0 (1/572.9)
Flight Fan Whitill 0.042
0.25 24.4 Nano Dragon ×24.0 (1/572.9)
Sacred Guard Redria 0.042
0.25 24.5 Govulmer ×61.0 (1/1462.9)
Cure/Poison Redria 0.034
0.20 30.0 Ob Lily ×42.7 (1/1260.3)
Red Handgun Whitill 0.034
0.20 30.0 Ob Lily ×42.7 (1/1260.3)
Red Dagger Skyly 0.030
0.17 34.2 Crimson Assassin ×17.0 (1/572.9)
Asuka Redria 0.030
0.17 34.2 Crimson Assassin ×17.0 (1/572.9)
Red Sword Redria 0.017
0.10 58.8 Melqueek ×36.0 (1/2100.5)
Red Sword Yellowboze 0.017
0.10 58.8 Melqueek ×36.0 (1/2100.5)
Red Sword Whitill 0.017
0.10 58.8 Melqueek ×36.0 (1/2100.5)
Shouren Whitill 0.014
0.08 73.5 Crimson Assassin ×17.0 (1/1241.2)
God/HP Skyly 0.011
0.06 95.3 Melqueek ×36.0 (1/3413.3)
Guard Wave Yellowboze 0.010
0.06 96.5 Ob Lily ×42.7 (1/4096)
Agito (1975) Whitill 0.006
0.03 173.8 Mil Lily ×0.1 (1/21.3)
Heart of Flamberge Skyly 0.004
0.03 225.2 Pan Arms ×18.0 (1/4045.4)
Heart of Tension Blaster Yellowboze 0.004
0.03 225.2 Pan Arms ×18.0 (1/4045.4)
Dragon Slayer Skyly 0.00084
0.0050 1183.0 Pofuilly Slime ×0.2 (1/237)
Final Impact Yellowboze 0.00084
0.0050 1183.0 Pofuilly Slime ×0.2 (1/237)
Yamato Skyly 0.00056
0.0033 1771.7 Migium ×0.1 (1/142.2)
Alive Aqhu Yellowboze 0.00056
0.0033 1771.7 Hidoom ×0.1 (1/142.2)
Justy-23ST Yellowboze 0.00056
0.0033 1771.7 Migium ×0.1 (1/142.2)
Angry Fist Whitill 0.00056
0.0033 1771.7 Migium ×0.1 (1/142.2)
DB's Shield Skyly 0.00018
0.0010 5683.0 Hidoom ×0.1 (1/455.1)
Cure/Confuse Redria 0.00011
0.00067 8746.7 Hidoom ×0.1 (1/700.2)
Hero/Ability Redria 0.00011
0.00067 8746.7 Migium ×0.1 (1/700.2)
Red Scorpio Whitill 0.00011
0.00067 8746.7 Hidoom ×0.1 (1/700.2)
Guard Wave Redria 0.00011
0.00062 9479.5 Pofuilly Slime ×0.2 (1/1896.3)
Heaven Punisher Yellowboze 0.000089
0.00052 11215.2 Crimson Assassin ×17.0 (1/190650.2)
Guard Wave Whitill 0.000053
0.00031 18961.0 Pofuilly Slime ×0.2 (1/3792.6)

Per hour assumes the run time plus a 30 s reset. The RBR toggle scales the rare roll only (the DAR part of the boost is not modeled); other drop events and Anguish bonuses are not applied. Anguish runs aggregate onto the Ultimate chart.