Hunt: Scarlet Realm #2
Difficulty
Section ID
| Item | Per run | Per hour | Runs to first | From |
|---|---|---|---|---|
| Guilty Light | 0.167
| 0.98 | 6.5 | Ob Lily ×42.7 (1/256) |
| Chain Sawd | 0.122
| 0.72 | 8.7 | Vulmer ×128.0 (1/1050.3) |
| Red Sword | 0.068
| 0.40 | 15.3 | Govulmer ×61.0 (1/900.2) |
| Sange | 0.060
| 0.35 | 12.5 | Mil Lily ×0.1 (1/2) |
| Red Slicer | 0.042
| 0.25 | 24.4 | Nano Dragon ×24.0 (1/572.9) |
| Red Dagger | 0.030
| 0.17 | 34.2 | Crimson Assassin ×17.0 (1/572.9) |
| God/HP | 0.011
| 0.06 | 95.3 | Melqueek ×36.0 (1/3413.3) |
| Heart of Flamberge | 0.004
| 0.03 | 225.2 | Pan Arms ×18.0 (1/4045.4) |
| Dragon Slayer | 0.00084
| 0.0050 | 1183.0 | Pofuilly Slime ×0.2 (1/237) |
| Yamato | 0.00056
| 0.0033 | 1771.7 | Migium ×0.1 (1/142.2) |
| DB's Shield | 0.00018
| 0.0010 | 5683.0 | Hidoom ×0.1 (1/455.1) |
Per hour assumes the run time plus a 30 s reset. The RBR toggle scales the rare roll only (the DAR part of the boost is not modeled); other drop events and Anguish bonuses are not applied. Anguish runs aggregate onto the Ultimate chart.