Hunt: Scarlet Realm #2
Difficulty
Section ID
| Item | Per run | Per hour | Runs to first | From |
|---|---|---|---|---|
| M&A60 Vise | 0.600
| 3.53 | 2.2 | Vulmer ×128.0 (1/213.3) |
| Guilty Light | 0.334
| 1.96 | 3.5 | Govulmer ×61.0 (1/182.9) |
| L&K14 Combat | 0.167
| 0.98 | 6.5 | Ob Lily ×42.7 (1/256) · Migium ×0.1 (1/142.2) |
| Red Dagger | 0.051
| 0.30 | 19.9 | Pan Arms ×18.0 (1/350.1) |
| Branch of Pakupaku | 0.017
| 0.10 | 58.8 | Melqueek ×36.0 (1/2100.5) |
| Smoking Plate | 0.009
| 0.05 | 110.0 | Crimson Assassin ×17.0 (1/1861.8) |
| Purplenum Card | 0.001
| 0.0077 | 764.3 | Nano Dragon ×24.0 (1/18331.8) |
| Stag Cutlery | 0.00084
| 0.0050 | 1183.0 | Pofuilly Slime ×0.2 (1/237) |
| Psycho Wand | 0.00059
| 0.0034 | 1703.0 | Mil Lily ×0.1 (1/204.8) |
| God/Mind | 0.000070
| 0.00041 | 14216.7 | Hidoom ×0.1 (1/1137.8) |
Per hour assumes the run time plus a 30 s reset. The RBR toggle scales the rare roll only (the DAR part of the boost is not modeled); other drop events and Anguish bonuses are not applied. Anguish runs aggregate onto the Ultimate chart.