Hunt: Scarlet Realm #2
Difficulty
Section ID
| Item | Per run | Per hour | Runs to first | From |
|---|---|---|---|---|
| Storm Wand: Indra | 0.767
| 4.51 | 1.9 | Ob Lily ×42.7 (1/256) · Vulmer ×128.0 (1/213.3) · Hidoom ×0.1 (1/142.2) |
| Silence Claw | 0.334
| 1.96 | 3.5 | Govulmer ×61.0 (1/182.9) |
| Yamato | 0.253
| 1.49 | 4.4 | Pan Arms ×18.0 (1/71.1) |
| Guilty Light | 0.206
| 1.21 | 5.3 | Nano Dragon ×24.0 (1/116.4) |
| Heavenly/Arms | 0.037
| 0.22 | 22.7 | Mil Lily ×0.1 (1/3.2) |
| Technical Crozier | 0.030
| 0.17 | 34.2 | Crimson Assassin ×17.0 (1/572.9) |
| Branch of Pakupaku | 0.017
| 0.10 | 58.8 | Melqueek ×36.0 (1/2100.5) |
| Gae Bolg | 0.00056
| 0.0033 | 1771.7 | Migium ×0.1 (1/142.2) |
| Lavis Cannon | 0.000005
| 0.000031 | 186710.0 | Pofuilly Slime ×0.2 (1/37342.4) |
Per hour assumes the run time plus a 30 s reset. The RBR toggle scales the rare roll only (the DAR part of the boost is not modeled); other drop events and Anguish bonuses are not applied. Anguish runs aggregate onto the Ultimate chart.