Hunt: Scarlet Realm #2

Difficulty
Enemy counts newest 25 runs, mean time 9:42.129
Item Per run Per hour Runs to first From
Justy-23ST 0.634
3.73 2.1 Ob Lily ×42.7 (1/1260.3) · Vulmer ×128.0 (1/213.3)
Silence Claw 0.334
1.96 3.5 Govulmer ×61.0 (1/182.9)
DB's Saber (3062) 0.109
0.64 4.0 Mil Lily ×0.1 (1/1.1)
Red Dagger 0.051
0.30 19.9 Pan Arms ×18.0 (1/350.1)
God/Arm 0.026
0.15 39.3 Nano Dragon ×24.0 (1/930.9)
Demolition Comet 0.017
0.10 58.8 Melqueek ×36.0 (1/2100.5)
Shouren 0.014
0.08 73.5 Crimson Assassin ×17.0 (1/1241.2)
Guilty Light 0.00056
0.0033 1771.7 Migium ×0.1 (1/142.2)
DB's Shield 0.00026
0.0016 3790.5 Pofuilly Slime ×0.2 (1/758.5)
Elysion 0.00011
0.00067 8746.7 Hidoom ×0.1 (1/700.2)

Per hour assumes the run time plus a 30 s reset. The RBR toggle scales the rare roll only (the DAR part of the boost is not modeled); other drop events and Anguish bonuses are not applied. Anguish runs aggregate onto the Ultimate chart.