Hunt: Scarlet Realm #2
Difficulty
Section ID
| Item | Per run | Per hour | Runs to first | From |
|---|---|---|---|---|
| Vjaya | 0.600
| 3.53 | 2.2 | Vulmer ×128.0 (1/213.3) |
| Gae Bolg | 0.167
| 0.98 | 6.5 | Ob Lily ×42.7 (1/256) · Migium ×0.1 (1/142.2) |
| Branch of Pakupaku | 0.068
| 0.40 | 15.3 | Govulmer ×61.0 (1/900.2) |
| Demolition Comet | 0.060
| 0.35 | 12.5 | Mil Lily ×0.1 (1/2) |
| P-arm's Arms | 0.051
| 0.30 | 19.9 | Pan Arms ×18.0 (1/350.1) |
| Red Partisan | 0.030
| 0.17 | 34.2 | Crimson Assassin ×17.0 (1/572.9) |
| Kasami Bracer | 0.013
| 0.08 | 78.1 | Nano Dragon ×24.0 (1/1861.8) |
| Cure/Confuse | 0.011
| 0.06 | 95.3 | Melqueek ×36.0 (1/3413.3) |
| Stag Cutlery | 0.00084
| 0.0050 | 1183.0 | Pofuilly Slime ×0.2 (1/237) |
| Mahu | 0.00056
| 0.0033 | 1771.7 | Hidoom ×0.1 (1/142.2) |
Per hour assumes the run time plus a 30 s reset. The RBR toggle scales the rare roll only (the DAR part of the boost is not modeled); other drop events and Anguish bonuses are not applied. Anguish runs aggregate onto the Ultimate chart.