Hunt: Mop-up Operation #1
Difficulty
Section ID
| Item | Section | Per run | Per hour | Runs to first | From |
|---|---|---|---|---|---|
| Stag Cutlery | Greenill | 0.137
| 1.58 | 7.8 | Barble ×23.0 (1/168.4) |
| Final Impact | Viridia | 0.066
| 0.76 | 15.7 | Bartle ×14.0 (1/213.3) |
| Justy-23ST | Greenill | 0.066
| 0.76 | 15.7 | Bartle ×14.0 (1/213.3) |
| Diska of Braveman | Redria | 0.066
| 0.76 | 15.7 | Bartle ×14.0 (1/213.3) |
| Cross Scar | Greenill | 0.047
| 0.54 | 21.8 | Gulgus ×10.0 (1/213.3) |
| Storm Wand: Indra | Yellowboze | 0.047
| 0.54 | 21.8 | Gulgus ×10.0 (1/213.3) |
| Red Handgun | Greenill | 0.040
| 0.46 | 25.5 | Tollaw ×36.0 (1/900.2) |
| Red Saber | Redria | 0.040
| 0.46 | 25.5 | Tollaw ×36.0 (1/900.2) |
| Inferno Bazooka | Redria | 0.028
| 0.32 | 36.5 | Barble ×23.0 (1/829.1) |
| Red Saber | Yellowboze | 0.028
| 0.32 | 36.5 | Barble ×23.0 (1/829.1) |
| Custom Frame ver.OO | Viridia | 0.015
| 0.17 | 68.7 | Gulgus ×10.0 (1/682.7) |
| Flowen's Frame | Redria | 0.015
| 0.17 | 68.7 | Gulgus ×10.0 (1/682.7) |
| Red Handgun | Yellowboze | 0.013
| 0.15 | 75.5 | Bartle ×14.0 (1/1050.3) |
| Inferno Bazooka | Viridia | 0.007
| 0.08 | 140.4 | Gulgus-gue ×5.0 (1/700.2) |
| Inferno Bazooka | Greenill | 0.007
| 0.08 | 140.4 | Gulgus-gue ×5.0 (1/700.2) |
| Cure/Confuse | Yellowboze | 0.004
| 0.05 | 228.0 | Gulgus-gue ×5.0 (1/1137.8) |
| Gae Bolg | Viridia | 0.004
| 0.05 | 252.5 | Mothvert ×5.0 (1/1260.3) |
| Mahu | Greenill | 0.004
| 0.05 | 252.5 | Mothvert ×5.0 (1/1260.3) |
| Mahu | Redria | 0.004
| 0.05 | 252.5 | Mothvert ×5.0 (1/1260.3) |
| Dragon Slayer | Yellowboze | 0.004
| 0.05 | 252.5 | Mothvert ×5.0 (1/1260.3) |
| Heart of Daisy Chain | Viridia | 0.002
| 0.02 | 536.1 | Barble ×23.0 (1/12318.8) |
| Agito (1975) | Viridia | 0.001
| 0.01 | 800.7 | Tollaw ×36.0 (1/28807) |
| Agito (1975) | Yellowboze | 0.001
| 0.01 | 800.7 | Tollaw ×36.0 (1/28807) |
| Heart of Twin Chakram | Redria | 0.00034
| 0.0040 | 2913.1 | Gulgus-gue ×5.0 (1/14563.6) |
Per hour assumes the run time plus a 30 s reset. The RBR toggle scales the rare roll only (the DAR part of the boost is not modeled); other drop events and Anguish bonuses are not applied. Anguish runs aggregate onto the Ultimate chart.