Hunt: Lost HEAT SWORD
Difficulty
Section ID
| Item | Section | Per run | Per hour | Runs to first | From |
|---|---|---|---|---|---|
| Cross Scar | Oran | 0.225
| 1.14 | 5.0 | Mothvert ×25.0 (1/1260.3) · El Rappy ×5.0 (1/64) · Bartle ×27.0 (1/213.3) |
| L&K14 Combat | Purplenum | 0.220
| 1.12 | 5.0 | Gulgus ×20.0 (1/213.3) · Bartle ×27.0 (1/213.3) |
| Guilty Light | Oran | 0.208
| 1.05 | 5.3 | Barble ×35.0 (1/168.4) |
| Dragon Slayer | Oran | 0.094
| 0.48 | 11.1 | Gulgus ×20.0 (1/213.3) |
| Stag Cutlery | Pinkal | 0.078
| 0.40 | 13.2 | El Rappy ×5.0 (1/64) |
| Twin Chakram | Oran | 0.062
| 0.32 | 16.6 | Tollaw ×56.0 (1/900.2) |
| Dragon's Claw | Purplenum | 0.043
| 0.22 | 23.3 | Sil Dragon ×1.0 (1/23.3) |
| Dragon's Claw | Oran | 0.043
| 0.22 | 23.3 | Sil Dragon ×1.0 (1/23.3) |
| Inferno Bazooka | Purplenum | 0.042
| 0.21 | 24.2 | Barble ×35.0 (1/829.1) |
| Red Saber | Pinkal | 0.042
| 0.21 | 24.2 | Barble ×35.0 (1/829.1) |
| Flowen's Sword (3083) | Oran | 0.042
| 0.21 | 24.1 | Gulgus-gue ×6.0 (1/142.2) |
| Elysion | Purplenum | 0.032
| 0.16 | 31.4 | Hildelt ×12.0 (1/370.7) |
| Elysion | Oran | 0.032
| 0.16 | 31.4 | Hildelt ×12.0 (1/370.7) |
| Inferno Bazooka | Pinkal | 0.026
| 0.13 | 39.4 | Bartle ×27.0 (1/1050.3) |
| Heavenly/TP | Pinkal | 0.025
| 0.13 | 39.4 | Sil Dragon ×1.0 (1/39.4) |
| Cross Scar | Purplenum | 0.020
| 0.10 | 50.9 | Mothvert ×25.0 (1/1260.3) |
| Storm Wand: Indra | Pinkal | 0.020
| 0.10 | 50.9 | Mothvert ×25.0 (1/1260.3) |
| Luminous Field | Pinkal | 0.019
| 0.10 | 52.7 | Tollaw ×56.0 (1/2925.7) |
| Red Handgun | Purplenum | 0.016
| 0.08 | 63.4 | El Rappy ×5.0 (1/315.1) |
| Smartlink | Pinkal | 0.010
| 0.05 | 100.9 | Hildelt ×12.0 (1/1204.7) |
| Heavenly/Arms | Purplenum | 0.005
| 0.03 | 190.1 | Gulgus-gue ×6.0 (1/1137.8) |
| God/Mind | Pinkal | 0.005
| 0.03 | 190.1 | Gulgus-gue ×6.0 (1/1137.8) |
| Lavis Cannon | Purplenum | 0.002
| 0.0099 | 514.9 | Tollaw ×56.0 (1/28807) |
| Heart of Angel Harp | Pinkal | 0.001
| 0.0074 | 683.1 | Gulgus ×20.0 (1/13653.3) |
Per hour assumes the run time plus a 30 s reset. The RBR toggle scales the rare roll only (the DAR part of the boost is not modeled); other drop events and Anguish bonuses are not applied. Anguish runs aggregate onto the Ultimate chart.