Hunt: Endless Nightmare #4
Difficulty
Section ID
| Item | Per run | Per hour | Runs to first | From |
|---|---|---|---|---|
| Cross Scar | 0.398
| 0.40 | 3.0 | Claw ×85.0 (1/213.3) |
| Spread Needle | 0.066
| 0.07 | 15.8 | Merlan ×59.0 (1/900.2) |
| Red Scorpio | 0.043
| 0.04 | 23.8 | Arlan ×45.0 (1/1050.3) |
| Heavenly/Arms | 0.040
| 0.04 | 25.5 | Indi Belra ×28.0 (1/700.2) |
| Red Mechgun | 0.040
| 0.04 | 25.5 | Dark Gunner ×28.0 (1/700.2) |
| Monkey King Bar | 0.036
| 0.04 | 28.0 | Dark Bringer ×13.0 (1/358) |
| DF Field | 0.017
| 0.02 | 60.2 | Del-D ×49.0 (1/2925.7) |
| Cure/Paralysis | 0.005
| 0.0052 | 190.1 | Bulclaw ×6.0 (1/1137.8) |
| Agito (1975) | 0.002
| 0.0020 | 509.7 | Delsaber ×44.0 (1/22405.5) |
| Psycho Wand | 0.000010
| 0.000010 | 99864.7 | Gran Sorcerer ×3.0 (1/299593.1) |
Per hour assumes the run time plus a 30 s reset. The RBR toggle scales the rare roll only (the DAR part of the boost is not modeled); other drop events and Anguish bonuses are not applied. Anguish runs aggregate onto the Ultimate chart.