Hunt: Endless Nightmare #2

Difficulty
Enemy counts newest 2 runs, mean time 11:49.024
Item Per run Per hour Runs to first From
Stag Cutlery 0.227
1.11 4.9 Govulmer ×41.5 (1/182.9)
PB/Create 0.085
0.41 12.3 Vulmer ×144.5 (1/1706.7)
Red Handgun 0.019
0.09 53.0 Ob Lily ×24.0 (1/1260.3)
Shouren 0.015
0.07 65.8 Crimson Assassin ×19.0 (1/1241.2)
Red Sword 0.013
0.06 78.3 Melqueek ×27.0 (1/2100.5)
Flight Fan 0.009
0.04 115.0 Nano Dragon ×5.0 (1/572.9)
Guard Wave 0.00053
0.0026 1896.6 Pofuilly Slime ×2.0 (1/3792.6)

Per hour assumes the run time plus a 30 s reset. The RBR toggle scales the rare roll only (the DAR part of the boost is not modeled); other drop events and Anguish bonuses are not applied. Anguish runs aggregate onto the Ultimate chart.