Hunt: Endless Nightmare #2

Difficulty
Enemy counts newest 2 runs, mean time 11:49.024
Item Section Per run Per hour Runs to first From
Gae Bolg Viridia 0.677
3.30 2.0 Vulmer ×144.5 (1/213.3)
M&A60 Vise Purplenum 0.677
3.30 2.0 Vulmer ×144.5 (1/213.3)
Silence Claw Yellowboze 0.677
3.30 2.0 Vulmer ×144.5 (1/213.3)
Final Impact Viridia 0.321
1.56 3.6 Ob Lily ×24.0 (1/256) · Govulmer ×41.5 (1/182.9)
Guilty Light Purplenum 0.227
1.11 4.9 Govulmer ×41.5 (1/182.9)
L&K14 Combat Purplenum 0.094
0.46 11.2 Ob Lily ×24.0 (1/256)
Branch of Pakupaku Yellowboze 0.046
0.22 22.2 Govulmer ×41.5 (1/900.2)
Branch of Pakupaku Purplenum 0.013
0.06 78.3 Melqueek ×27.0 (1/2100.5)
Red Sword Yellowboze 0.013
0.06 78.3 Melqueek ×27.0 (1/2100.5)
Smoking Plate Purplenum 0.010
0.05 98.5 Crimson Assassin ×19.0 (1/1861.8)
Red Sword Viridia 0.009
0.04 115.0 Nano Dragon ×5.0 (1/572.9)
Red Scorpio Yellowboze 0.009
0.04 115.0 Nano Dragon ×5.0 (1/572.9)
Stag Cutlery Viridia 0.008
0.04 118.8 Pofuilly Slime ×2.0 (1/237)
Stag Cutlery Purplenum 0.008
0.04 118.8 Pofuilly Slime ×2.0 (1/237)
Final Impact Yellowboze 0.008
0.04 118.8 Pofuilly Slime ×2.0 (1/237)
V101 Viridia 0.008
0.04 121.1 Crimson Assassin ×19.0 (1/2291.5)
Guard Wave Yellowboze 0.006
0.03 171.1 Ob Lily ×24.0 (1/4096)
Yasha Viridia 0.00040
0.0020 2490.0 Melqueek ×27.0 (1/67216.4)
Purplenum Card Purplenum 0.00027
0.0013 3666.8 Nano Dragon ×5.0 (1/18331.8)
Heaven Punisher Yellowboze 0.000100
0.00049 10034.7 Crimson Assassin ×19.0 (1/190650.2)

Per hour assumes the run time plus a 30 s reset. The RBR toggle scales the rare roll only (the DAR part of the boost is not modeled); other drop events and Anguish bonuses are not applied. Anguish runs aggregate onto the Ultimate chart.