Hunt: Endless Nightmare #2

Difficulty
Enemy counts newest 2 runs, mean time 11:49.024
Item Section Per run Per hour Runs to first From
Vjaya Bluefull 0.677
3.30 2.0 Vulmer ×144.5 (1/213.3)
Chain Sawd Skyly 0.138
0.67 7.8 Vulmer ×144.5 (1/1050.3)
Guilty Light Skyly 0.094
0.46 11.2 Ob Lily ×24.0 (1/256)
Gae Bolg Bluefull 0.094
0.46 11.2 Ob Lily ×24.0 (1/256)
Red Sword Skyly 0.046
0.22 22.2 Govulmer ×41.5 (1/900.2)
Branch of Pakupaku Bluefull 0.046
0.22 22.2 Govulmer ×41.5 (1/900.2)
Red Dagger Skyly 0.033
0.16 30.6 Crimson Assassin ×19.0 (1/572.9)
Red Partisan Bluefull 0.033
0.16 30.6 Crimson Assassin ×19.0 (1/572.9)
Red Slicer Skyly 0.009
0.04 115.0 Nano Dragon ×5.0 (1/572.9)
Dragon Slayer Skyly 0.008
0.04 118.8 Pofuilly Slime ×2.0 (1/237)
Stag Cutlery Bluefull 0.008
0.04 118.8 Pofuilly Slime ×2.0 (1/237)
God/HP Skyly 0.008
0.04 126.9 Melqueek ×27.0 (1/3413.3)
Cure/Confuse Bluefull 0.008
0.04 126.9 Melqueek ×27.0 (1/3413.3)
Kasami Bracer Bluefull 0.003
0.01 372.8 Nano Dragon ×5.0 (1/1861.8)

Per hour assumes the run time plus a 30 s reset. The RBR toggle scales the rare roll only (the DAR part of the boost is not modeled); other drop events and Anguish bonuses are not applied. Anguish runs aggregate onto the Ultimate chart.