Hunt: Endless Nightmare #2

Difficulty
Enemy counts newest 2 runs, mean time 11:49.024
Item Per run Per hour Runs to first From
M&A60 Vise 0.677
3.30 2.0 Vulmer ×144.5 (1/213.3)
Guilty Light 0.227
1.11 4.9 Govulmer ×41.5 (1/182.9)
L&K14 Combat 0.094
0.46 11.2 Ob Lily ×24.0 (1/256)
Branch of Pakupaku 0.013
0.06 78.3 Melqueek ×27.0 (1/2100.5)
Smoking Plate 0.010
0.05 98.5 Crimson Assassin ×19.0 (1/1861.8)
Stag Cutlery 0.008
0.04 118.8 Pofuilly Slime ×2.0 (1/237)
Purplenum Card 0.00027
0.0013 3666.8 Nano Dragon ×5.0 (1/18331.8)

Per hour assumes the run time plus a 30 s reset. The RBR toggle scales the rare roll only (the DAR part of the boost is not modeled); other drop events and Anguish bonuses are not applied. Anguish runs aggregate onto the Ultimate chart.