Hunt: Endless Nightmare #2

Difficulty
Enemy counts newest 2 runs, mean time 11:49.024
Item Section Per run Per hour Runs to first From
Justy-23ST Greenill 0.696
3.39 2.0 Ob Lily ×24.0 (1/1260.3) · Vulmer ×144.5 (1/213.3)
Guilty Light Redria 0.677
3.30 2.0 Vulmer ×144.5 (1/213.3)
Musashi Oran 0.677
3.30 2.0 Vulmer ×144.5 (1/213.3)
Silence Claw Greenill 0.227
1.11 4.9 Govulmer ×41.5 (1/182.9)
Silence Claw Oran 0.227
1.11 4.9 Govulmer ×41.5 (1/182.9)
Angry Fist Oran 0.094
0.46 11.2 Ob Lily ×24.0 (1/256)
Asuka Redria 0.033
0.16 30.6 Crimson Assassin ×19.0 (1/572.9)
Red Partisan Oran 0.033
0.16 30.6 Crimson Assassin ×19.0 (1/572.9)
Sacred Guard Redria 0.028
0.14 35.7 Govulmer ×41.5 (1/1462.9)
Cure/Poison Redria 0.019
0.09 53.0 Ob Lily ×24.0 (1/1260.3)
Shouren Greenill 0.015
0.07 65.8 Crimson Assassin ×19.0 (1/1241.2)
Demolition Comet Greenill 0.013
0.06 78.3 Melqueek ×27.0 (1/2100.5)
Red Sword Redria 0.013
0.06 78.3 Melqueek ×27.0 (1/2100.5)
Red Slicer Redria 0.009
0.04 115.0 Nano Dragon ×5.0 (1/572.9)
Stag Cutlery Oran 0.008
0.04 118.8 Pofuilly Slime ×2.0 (1/237)
God/Arm Greenill 0.005
0.03 186.6 Nano Dragon ×5.0 (1/930.9)
DB's Shield Greenill 0.003
0.01 379.5 Pofuilly Slime ×2.0 (1/758.5)
Heart of TypeSS/Swords Oran 0.002
0.0096 506.2 Melqueek ×27.0 (1/13653.3)
Guard Wave Redria 0.001
0.0051 948.4 Pofuilly Slime ×2.0 (1/1896.3)
Agito (1975) Oran 0.00027
0.0013 3666.8 Nano Dragon ×5.0 (1/18331.8)

Per hour assumes the run time plus a 30 s reset. The RBR toggle scales the rare roll only (the DAR part of the boost is not modeled); other drop events and Anguish bonuses are not applied. Anguish runs aggregate onto the Ultimate chart.