Hunt: Endless Nightmare #2

Difficulty
Enemy counts newest 2 runs, mean time 11:49.024
Item Section Per run Per hour Runs to first From
Storm Wand: Indra Pinkal 0.771
3.76 1.9 Ob Lily ×24.0 (1/256) · Vulmer ×144.5 (1/213.3)
Justy-23ST Greenill 0.696
3.39 2.0 Ob Lily ×24.0 (1/1260.3) · Vulmer ×144.5 (1/213.3)
Silence Claw Yellowboze 0.677
3.30 2.0 Vulmer ×144.5 (1/213.3)
Silence Claw Greenill 0.227
1.11 4.9 Govulmer ×41.5 (1/182.9)
Silence Claw Pinkal 0.227
1.11 4.9 Govulmer ×41.5 (1/182.9)
Stag Cutlery Whitill 0.227
1.11 4.9 Govulmer ×41.5 (1/182.9)
PB/Create Whitill 0.085
0.41 12.3 Vulmer ×144.5 (1/1706.7)
Branch of Pakupaku Yellowboze 0.046
0.22 22.2 Govulmer ×41.5 (1/900.2)
Guilty Light Pinkal 0.043
0.21 23.7 Nano Dragon ×5.0 (1/116.4)
Technical Crozier Pinkal 0.033
0.16 30.6 Crimson Assassin ×19.0 (1/572.9)
Red Handgun Whitill 0.019
0.09 53.0 Ob Lily ×24.0 (1/1260.3)
Shouren Greenill 0.015
0.07 65.8 Crimson Assassin ×19.0 (1/1241.2)
Shouren Whitill 0.015
0.07 65.8 Crimson Assassin ×19.0 (1/1241.2)
Demolition Comet Greenill 0.013
0.06 78.3 Melqueek ×27.0 (1/2100.5)
Branch of Pakupaku Pinkal 0.013
0.06 78.3 Melqueek ×27.0 (1/2100.5)
Red Sword Yellowboze 0.013
0.06 78.3 Melqueek ×27.0 (1/2100.5)
Red Sword Whitill 0.013
0.06 78.3 Melqueek ×27.0 (1/2100.5)
Red Scorpio Yellowboze 0.009
0.04 115.0 Nano Dragon ×5.0 (1/572.9)
Flight Fan Whitill 0.009
0.04 115.0 Nano Dragon ×5.0 (1/572.9)
Final Impact Yellowboze 0.008
0.04 118.8 Pofuilly Slime ×2.0 (1/237)
Guard Wave Yellowboze 0.006
0.03 171.1 Ob Lily ×24.0 (1/4096)
God/Arm Greenill 0.005
0.03 186.6 Nano Dragon ×5.0 (1/930.9)
DB's Shield Greenill 0.003
0.01 379.5 Pofuilly Slime ×2.0 (1/758.5)
Guard Wave Whitill 0.00053
0.0026 1896.6 Pofuilly Slime ×2.0 (1/3792.6)
Heaven Punisher Yellowboze 0.000100
0.00049 10034.7 Crimson Assassin ×19.0 (1/190650.2)
Lavis Cannon Pinkal 0.000054
0.00026 18671.5 Pofuilly Slime ×2.0 (1/37342.4)

Per hour assumes the run time plus a 30 s reset. The RBR toggle scales the rare roll only (the DAR part of the boost is not modeled); other drop events and Anguish bonuses are not applied. Anguish runs aggregate onto the Ultimate chart.