Hunt: Endless Nightmare #2
Difficulty
Section ID
RBR boost applied: rare rates ×1.25. The 1/X rates in the enemy column stay at chart base.
| Item | Per run | Per hour | Runs to first | From |
|---|---|---|---|---|
| Gae Bolg | 0.847
| 4.13 | 1.7 | Vulmer ×144.5 (1/213.3) |
| Final Impact | 0.401
| 1.95 | 3.0 | Ob Lily ×24.0 (1/256) · Govulmer ×41.5 (1/182.9) |
| Red Sword | 0.011
| 0.05 | 92.1 | Nano Dragon ×5.0 (1/572.9) |
| Stag Cutlery | 0.011
| 0.05 | 95.1 | Pofuilly Slime ×2.0 (1/237) |
| V101 | 0.010
| 0.05 | 97.0 | Crimson Assassin ×19.0 (1/2291.5) |
| Yasha | 0.00050
| 0.0024 | 1992.1 | Melqueek ×27.0 (1/67216.4) |
Per hour assumes the run time plus a 30 s reset. The RBR toggle scales the rare roll only (the DAR part of the boost is not modeled); other drop events and Anguish bonuses are not applied. Anguish runs aggregate onto the Ultimate chart.