Hunt: Endless Nightmare #2
Difficulty
Section ID
RBR boost applied: rare rates ×1.15. The 1/X rates in the enemy column stay at chart base.
| Item | Per run | Per hour | Runs to first | From |
|---|---|---|---|---|
| Gae Bolg | 0.779
| 3.80 | 1.8 | Vulmer ×144.5 (1/213.3) |
| Final Impact | 0.369
| 1.80 | 3.2 | Ob Lily ×24.0 (1/256) · Govulmer ×41.5 (1/182.9) |
| Red Sword | 0.010
| 0.05 | 100.0 | Nano Dragon ×5.0 (1/572.9) |
| Stag Cutlery | 0.010
| 0.05 | 103.3 | Pofuilly Slime ×2.0 (1/237) |
| V101 | 0.010
| 0.05 | 105.3 | Crimson Assassin ×19.0 (1/2291.5) |
| Yasha | 0.00046
| 0.0023 | 2165.3 | Melqueek ×27.0 (1/67216.4) |
Per hour assumes the run time plus a 30 s reset. The RBR toggle scales the rare roll only (the DAR part of the boost is not modeled); other drop events and Anguish bonuses are not applied. Anguish runs aggregate onto the Ultimate chart.