Hunt: Maximum Attack E: Episode 4

Difficulty
Enemy counts one run, 14:15.138 - view it
Item Per run Per hour Runs to first From
Rage d'Ame 0.500
2.03 2.0 Merissa AA ×1 (1/2)
L&K38 Combat 0.500
2.03 2.0 Pazuzu ×1 (1/2)
Final Impact 0.236
0.96 4.7 Zu ×25 (1/182.9) · Merissa A ×21 (1/210.7)
Crimson Coat 0.228
0.93 4.8 Saint-Milion ×9 (1/39.4)
Rianov 303SNR-4 0.068
0.28 15.3 Satellite Lizard ×66 (1/975.2)
Photon Crystal 0.057
0.23 18.1 Yowie ×43 (1/758.5)
Lieutenant Gear 0.046
0.19 22.2 Sand Rappy ×29 (1/630.1)
Yata Mirror 0.045
0.18 22.8 Astark ×18 (1/401.6)
Red Odoshi Domaru 0.028
0.11 36.5 Ba Boota ×25 (1/900.2)
Ano Bazooka 0.028
0.11 36.5 Ze Boota ×23 (1/829.1)
Flame Visit 0.023
0.09 44.2 Goran ×24 (1/1050.3)
Kusanagi 0.023
0.09 44.2 Boota ×24 (1/1050.3)
Gratia 0.021
0.09 47.9 Dorphon ×9 (1/426.7)
Lieutenant Mantle 0.016
0.06 64.8 Pyro Goran ×26 (1/1671.8)
Limiter 0.010
0.04 98.9 Girtablulu ×4 (1/393.9)
Liberta Kit 0.008
0.03 123.7 Goran Detonator ×19 (1/2340.6)

Per hour assumes the run time plus a 30 s reset. The RBR toggle scales the rare roll only (the DAR part of the boost is not modeled); other drop events and Anguish bonuses are not applied. Anguish runs aggregate onto the Ultimate chart.