Hunt: Sweep-up Operation #1

Difficulty
Enemy counts newest 2 runs, mean time 3:50.309
Item Section Per run Per hour Runs to first From
Trimate Viridia 5.455
75.43 1.0 Hildelt ×12.0 (1/2.2)
Trimate Greenill 5.455
75.43 1.0 Hildelt ×12.0 (1/2.2)
Sol Atomizer Viridia 3.725
51.52 1.0 Tollaw ×19.0 (1/5.1)
Sol Atomizer Greenill 3.725
51.52 1.0 Tollaw ×19.0 (1/5.1)
Scape Doll Viridia 0.011
0.15 95.3 Gulgus-gue ×8.0 (1/758.5)
Star Atomizer Greenill 0.011
0.15 95.3 Gulgus-gue ×8.0 (1/758.5)
Rappy's Wing Viridia 0.003
0.05 303.9 El Rappy ×24.0 (1/7281.8)
Rappy's Wing Greenill 0.003
0.05 303.9 El Rappy ×24.0 (1/7281.8)
Booma's Right Arm Viridia 0.003
0.04 322.0 Bartle ×26.0 (1/8359.2)
Booma's Right Arm Greenill 0.003
0.04 322.0 Bartle ×26.0 (1/8359.2)
Gobooma's Right Arm Viridia 0.001
0.02 890.9 Barble ×23.0 (1/20480)
Gobooma's Right Arm Greenill 0.001
0.02 890.9 Barble ×23.0 (1/20480)

Per hour assumes the run time plus a 30 s reset. The RBR toggle scales the rare roll only (the DAR part of the boost is not modeled); other drop events and Anguish bonuses are not applied. Anguish runs aggregate onto the Ultimate chart.