Hunt: Sweep-up Operation #1
Difficulty
Section ID
RBR boost applied: rare rates ×1.25. The 1/X rates in the enemy column stay at chart base.
| Item | Per run | Per hour | Runs to first | From |
|---|---|---|---|---|
| Trimate | 6.818
| 94.29 | 1.0 | Hildelt ×12.0 (1/2.2) |
| Sol Atomizer | 4.657
| 64.40 | 1.0 | Tollaw ×19.0 (1/5.1) |
| Scape Doll | 0.013
| 0.18 | 76.3 | Gulgus-gue ×8.0 (1/758.5) |
| Rappy's Wing | 0.004
| 0.06 | 243.2 | El Rappy ×24.0 (1/7281.8) |
| Booma's Right Arm | 0.004
| 0.05 | 257.7 | Bartle ×26.0 (1/8359.2) |
| Gobooma's Right Arm | 0.001
| 0.02 | 712.8 | Barble ×23.0 (1/20480) |
Per hour assumes the run time plus a 30 s reset. The RBR toggle scales the rare roll only (the DAR part of the boost is not modeled); other drop events and Anguish bonuses are not applied. Anguish runs aggregate onto the Ultimate chart.