Hunt: Sweep-up Operation #1

Difficulty
Enemy counts newest 2 runs, mean time 3:50.309

RBR boost applied: rare rates ×1.20. The 1/X rates in the enemy column stay at chart base.

Item Per run Per hour Runs to first From
Trimate 6.545
90.52 1.0 Hildelt ×12.0 (1/2.2)
Sol Atomizer 4.471
61.83 1.0 Tollaw ×19.0 (1/5.1)
Scape Doll 0.013
0.18 79.4 Gulgus-gue ×8.0 (1/758.5)
Rappy's Wing 0.004
0.05 253.3 El Rappy ×24.0 (1/7281.8)
Booma's Right Arm 0.004
0.05 268.4 Bartle ×26.0 (1/8359.2)
Gobooma's Right Arm 0.001
0.02 742.5 Barble ×23.0 (1/20480)

Per hour assumes the run time plus a 30 s reset. The RBR toggle scales the rare roll only (the DAR part of the boost is not modeled); other drop events and Anguish bonuses are not applied. Anguish runs aggregate onto the Ultimate chart.